Hey. I’m Rachel.
I like to do creative things of all kinds and solve complex problems. Thanks for checking out my website.
If you’d like to chat, shoot me a message.
💜
I am a 15+ year seasoned artist / digital creator from Pennsylvania with a strong love for animals, gaming, art, purple things and a lot of other really nerdy stuff. I really like making the stuff in my and other people’s heads happen in the digital world, and I’m really good at it.
When not working, I live a quiet life in eastern Pennsylvania with my big white dog, small brown cat, adorable ball python, favorite son and loving husband.
↓ Stuff I Know & Do ↓
Substance Painter
Substance Stager
Photoshop
Illustrator
Maya
Blender
Zbrush
Figma
Premier / Premier Rush
Acrobat / InDesign
Capcut
Procreate
Creative team leadership across digital platforms (Roblox, Second Life, Bitmoji)
Social media content creation & management
Scalable workflow building and live ops management
Ethical AI use for management and conception
3D Modeling: Characters, Clothing, Props, Decor, Environmental, Retopology, Texturing, Shading, Rigging, Animation, Lighting and Rendering
2D Art: Digital Illustration, Concepting, Compilation, Ads & Promos
Add’l Skills: Video Editing, AI for Creative/Management (chatgpt, gemini, hypothetic)
JIAN is a brand that started within Second Life (originally and elsewhere ‘JIAN’ or ‘Jian Pets’) that aims to bring lively creations with a heavy focus on interactive pets to people’s digital lives within the metaverse. We are actively working to expand into creating games with our animals in them.
I work on this brand and co-own it with Raymond Jolly, programmer and electric wizard.










Platform Director
&
Lead Creative
Blueberry
January 2024 - April 2025
At Blueberry, I led the development of the company's digital fashion and UGC (User Generated Content) initiatives across Roblox and Bitmoji platforms. I managed live operations, built scalable creative workflows, and collaborated across departments to deliver high-quality digital products in a fast-paced, evolving environment.
In addition to overseeing the broader creative direction, I was the sole creator — from initial concept through final execution — of many of the company’s best-selling and most notable UGC items.
My work set a higher quality standard for the brand, driving both revenue and brand recognition in the competitive digital fashion space. I consistently balanced creative innovation with operational efficiency, ensuring projects met both artistic and business goals.




